Builds / starter house / Kyoto Machiya Merchant Townhouse

Kyoto Machiya Merchant Townhouse

Full-block risers require repeated jumps to reach two upper rooms. A lattice shopfront, internal passage and rear garden complete this deep timber townhouse for a merchant roleplay home.

starter house19×17×33 blocks
japanesetownhouseshopresidence
View in 3D Playground

WorldEdit .schem available. No native .litematic file for this build.

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Minecraft Java Edition · Sponge .schem

Verification details

No revision-bound verification record is currently published for this build.

A 3D preview shows appearance, not game behavior. Bedrock conversion and Litematica compatibility are not verified unless separately recorded.

Placing the merchant townhouse

Set the low stone base on level ground with the shopfront facing north and leave the rear garden open to the sky.

  1. 1

    Place the street edge

    The customer doors and side-passage entrance face north, toward negative Z. Place the bottom stone layer at ground level and leave the approach clear.

  2. 2

    Reach the household rooms

    Open both customer doors. The east passage links shop and garden. The west route uses full-block risers; reaching both upper rooms requires repeated one-block jumps. Keep the risers, overhead space and landing clear.

  3. 3

    Keep the rear garden open

    The passage and rear room open into the pocket garden. Keep its center free of roofs and preserve the clear space above the chest lids.

Java Sponge .schem only. Native Minecraft/WorldEdit import and gameplay have not been tested.

Build Facts

JSON fact sheet
Dimensions
19 x 17 x 33 blocks
Compiled blocks
3,302
Category
starter house
Updated

Curated by MinePilot from a CraftDAG component plan. Canonical page: https://www.myminepilot.com/builds/japanese-machiya-merchant-townhouse

Materials

3,302 blocks

Placed block counts · stack equivalents, not crafting ingredients. Expand for exact BlockStates.

Deepslate Tiles1,098Placed blocks
minecraft:deepslate_tiles× 1,098
Stone Bricks6279×64 + 51
minecraft:stone_bricks× 627
Spruce Planks5218×64 + 9
minecraft:spruce_planks× 521
Smooth Sandstone502Placed blocks
minecraft:smooth_sandstone× 502
Polished Andesite132Placed blocks
minecraft:polished_andesite× 132
Stripped Dark Oak Log981×64 + 34
minecraft:stripped_dark_oak_log[axis=y]× 98
Dark Oak Planks941×64 + 30
minecraft:dark_oak_planks× 94
Polished Deepslate57Placed blocks
minecraft:polished_deepslate× 57
Gravel4747 / 64 stack
minecraft:gravel× 47
Black Stained Glass3838 / 64 stack
minecraft:black_stained_glass× 38
Mossy Stone Bricks2929 / 64 stack
minecraft:mossy_stone_bricks× 29
Dark Oak Fence2727 / 64 stack
minecraft:dark_oak_fence[east=false,north=false,south=false,waterlogged=false,west=false]× 27
Grass Block88 / 64 stack
minecraft:grass_block[snowy=false]× 8
Torch66 / 64 stack
minecraft:wall_torch[facing=west]× 4
minecraft:wall_torch[facing=east]× 2
Chest44 / 64 stack
minecraft:chest[facing=north,type=left,waterlogged=false]× 2
minecraft:chest[facing=north,type=right,waterlogged=false]× 2
Dark Oak Door44 / 64 stack
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]× 1
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]× 1
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]× 1
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]× 1
White Bed4Unstackable
minecraft:white_bed[facing=north,occupied=false,part=foot]× 1
minecraft:white_bed[facing=north,occupied=false,part=head]× 1
minecraft:white_bed[facing=south,occupied=false,part=foot]× 1
minecraft:white_bed[facing=south,occupied=false,part=head]× 1
Barrel22 / 64 stack
minecraft:barrel[facing=north,open=false]× 2
Oak Leaves22 / 64 stack
minecraft:oak_leaves[distance=1,persistent=true,waterlogged=false]× 2
Crafting Table11 / 64 stack
minecraft:crafting_table× 1
Furnace11 / 64 stack
minecraft:furnace[facing=north,lit=false]× 1

Layer Guide

17 layers
Y = 0
627 blocks627x Stone Bricks
Y = 1
540 blocks324x Spruce Planks132x Polished Andesite47x Gravel29x Mossy Stone Bricks
Y = 2
134 blocks84x Smooth Sandstone17x Stripped Dark Oak Log14x Spruce Planks5x Dark Oak Fence
Y = 3
121 blocks82x Smooth Sandstone16x Stripped Dark Oak Log10x Spruce Planks5x Dark Oak Fence
Y = 4
93 blocks53x Smooth Sandstone16x Stripped Dark Oak Log8x Spruce Planks7x Black Stained Glass
Y = 5
136 blocks62x Smooth Sandstone34x Deepslate Tiles22x Dark Oak Planks12x Stripped Dark Oak Log
Y = 6
175 blocks114x Deepslate Tiles37x Smooth Sandstone16x Dark Oak Planks4x Stripped Dark Oak Log
Y = 7
354 blocks155x Spruce Planks152x Deepslate Tiles26x Smooth Sandstone17x Dark Oak Planks
Y = 8
224 blocks152x Deepslate Tiles46x Smooth Sandstone9x Stripped Dark Oak Log8x Black Stained Glass
Y = 9
143 blocks76x Deepslate Tiles46x Smooth Sandstone9x Stripped Dark Oak Log8x Black Stained Glass
Y = 10
107 blocks46x Smooth Sandstone38x Polished Deepslate9x Stripped Dark Oak Log8x Black Stained Glass
Y = 11
113 blocks76x Deepslate Tiles37x Dark Oak Planks

Showing the first 12 layers. Open the playground for the full interactive layer slider.

Import Guide

Java Edition
  1. Download the protected .schem file for Kyoto Machiya Merchant Townhouse.
  2. Place it in your WorldEdit or Litematica schematics folder.
  3. Load the schematic in-game, preview placement, then paste or build layer by layer.

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