Builds / other / Jiangnan Canal-Front Teahouse

Jiangnan Canal-Front Teahouse

A narrow two-storey teahouse pairs pale walls and dark tiled eaves with an upstairs social room and a supported canal terrace for a waterside roleplay shop.

other23×18×21 blocks
chineseteahouseshopterrace
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WorldEdit .schem available. No native .litematic file for this build.

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Minecraft Java Edition · Sponge .schem

Verification details

No revision-bound verification record is currently published for this build.

A 3D preview shows appearance, not game behavior. Bedrock conversion and Litematica compatibility are not verified unless separately recorded.

Placing the canal-front teahouse

Place the contained canal segment with the street to the north and the tea terrace to the south. Keep the stone bed and boundary walls intact.

  1. 1

    Place the bank and canal

    The lowest stone layer is the bed. The north street is at negative Z; the contained canal is south at positive Z. Keep its bed, bank and side/end walls intact when placing this self-contained segment.

  2. 2

    Use the two shop fronts

    Enter through the open north shopfront. The west counter has separate customer and seller stands. The south opening reaches the terrace; use the aisle beside the central post rather than walking through it.

  3. 3

    Keep the stair and upper room clear

    The east side has four rising rows of south-facing native stair blocks, a floor aperture and an upper landing. Keep these and the window-side seating space clear. Native player movement has not been tested.

Java Sponge .schem only. Native Minecraft/WorldEdit placement, player movement and fluid behavior have not been tested. Tables, seats and service counter are manual roleplay furnishings.

Build Facts

JSON fact sheet
Dimensions
23 x 18 x 21 blocks
Compiled blocks
2,488
Category
other
Updated

Curated by MinePilot from a CraftDAG component plan. Canonical page: https://www.myminepilot.com/builds/jiangnan-canal-front-teahouse

Materials

2,488 blocks

Placed block counts · stack equivalents, not crafting ingredients. Expand for exact BlockStates.

Stone Bricks1,00515×64 + 45
minecraft:stone_bricks× 1,005
Deepslate Tiles576Placed blocks
minecraft:deepslate_tiles× 576
Spruce Planks2744×64 + 18
minecraft:spruce_planks× 274
Calcite2093×64 + 17
minecraft:calcite× 209
Dark Oak Planks1442×64 + 16
minecraft:dark_oak_planks× 144
Water79Placed blocks
minecraft:water[level=0]× 79
Dark Oak Log691×64 + 5
minecraft:dark_oak_log[axis=y]× 69
Polished Andesite69Placed blocks
minecraft:polished_andesite× 69
Glass4444 / 64 stack
minecraft:glass× 44
Spruce Stairs1212 / 64 stack
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]× 8
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]× 2
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]× 2
Torch44 / 64 stack
minecraft:wall_torch[facing=east]× 2
minecraft:wall_torch[facing=west]× 2
Barrel22 / 64 stack
minecraft:barrel[facing=east,open=false]× 2
Crafting Table11 / 64 stack
minecraft:crafting_table× 1

Layer Guide

17 layers
Y = 0
483 blocks483x Stone Bricks
Y = 1
483 blocks378x Stone Bricks79x Water20x Dark Oak Planks6x Dark Oak Log
Y = 2
397 blocks184x Spruce Planks144x Stone Bricks69x Polished Andesite
Y = 3
81 blocks29x Dark Oak Planks28x Calcite11x Dark Oak Log6x Spruce Planks
Y = 4
56 blocks20x Calcite16x Dark Oak Log8x Glass4x Dark Oak Planks
Y = 5
79 blocks37x Dark Oak Planks16x Dark Oak Log14x Calcite8x Glass
Y = 6
202 blocks98x Deepslate Tiles78x Spruce Planks24x Dark Oak Planks2x Spruce Stairs
Y = 7
67 blocks27x Calcite26x Deepslate Tiles8x Dark Oak Planks4x Dark Oak Log
Y = 8
42 blocks20x Calcite14x Glass8x Dark Oak Log
Y = 9
44 blocks20x Calcite14x Glass8x Dark Oak Log1x Wall Torch
Y = 10
42 blocks22x Dark Oak Planks20x Calcite
Y = 11
182 blocks162x Deepslate Tiles20x Calcite

Showing the first 12 layers. Open the playground for the full interactive layer slider.

Import Guide

Java Edition
  1. Download the protected .schem file for Jiangnan Canal-Front Teahouse.
  2. Place it in your WorldEdit or Litematica schematics folder.
  3. Load the schematic in-game, preview placement, then paste or build layer by layer.

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