Railway Freight Transfer Depot

A manual cargo interchange between a railway siding and a separate road.

  • Minecraft Java
  • Sponge .schem
  • 27 × 53 plot · 18 high
Interactive 3D

Orbit the model here. For spatial layer inspection, open the 3D Playground.

Cargo crosses the platform, not the tracks

A brick goods hall stands on a raised through-loading deck, with an exposed railway on its west side, a road on its east side and a lower check-in office facing the forecourt.

The railway stays outside the building beneath an open platform canopy. On the opposite elevation, a separate road follows the long edge of the site. Three large freight openings on each side of the hall connect both loading faces across one continuous raised floor.

The low pale office projects in front of the taller brick hall. A personnel route passes through the office, climbs a short stair and enters the cargo space before reaching the rail-side platform. This keeps the advertised walking route off the rail line.

A long pitched roof, repeated loading lintels and a few small cargo stacks give the hall an industrial rhythm without filling the transfer aisle. It suits a town goods yard or a survival-world logistics scene where the player handles freight manually.

Human reviewed through MinePilot’s existing review workflow.

Fit and import

  1. Provide a level 27-by-53-block site with 18 blocks of vertical clearance. Leave room beyond both ends for track and road extensions.
  2. The ordinary north–south rail line is at local X3, Y1. The independent road occupies X23–26; neither transport strip runs through the goods hall.
  3. The cargo deck has player-feet level Y3. Approach the office from the north, then use the two-step personnel stair at X18–19, Z10–11.
  4. Keep the long-wall loading openings and cross-platform aisle free of added cargo. Vehicle and rolling-stock loading envelopes have not been tested.
  5. The download is a Sponge v2 .schem encoded with Minecraft Java DataVersion 3463 (1.20). Native game import and gameplay compatibility have not been tested.

Choose an available file above and complete its protected download. Follow the import guide for your tool, start in a backup world and inspect the paste origin before placing the build.

Cargo handling is manual scenery. There is no automated sorting system, moving crane, working freight vehicle or verified train-operation layout.

Connect the rail and road loading sides

Keep both long transport strips and the raised cargo deck open for manual freight handling.

  1. 1

    Prepare the level plot

    Allow a 27-by-53-block site with 18 blocks of height, plus room beyond each end for road and railway extensions.

  2. 2

    Match the two corridors

    The north–south rail line is at local X3, Y1. The separate roadway occupiesX23–26; both run outside the goods hall.

  3. 3

    Use the personnel stair

    Enter the low office from the north and follow the rear stair atX18–19,Z10–11 to cargo-floor player-feet Y3. Keep the transverse loading aisle at Z19 clear.

Manual cargo scenery only. No train-operation, vehicle clearance, automatic sorting or moving machinery test is claimed.

Materials & layers

5,333 placed blocks across 20 material families. Counts group orientation and state variants; they are placed positions, not crafting recipes. Beds and doors occupy multiple positions.

Largest material families
MaterialPlaced
Deepslate Tiles1,848
Stone859
Stone Bricks596
Smooth Stone586
Bricks447
Dark Oak Planks253
All 20 material families and exact states

Placed block counts · stack equivalents, not crafting ingredients. Expand for exact BlockStates.

Deepslate Tiles1,848Placed blocks
minecraft:deepslate_tiles× 1,848
Stone85913×64 + 27
minecraft:stone× 859
Stone Bricks5969×64 + 20
minecraft:stone_bricks× 596
Smooth Stone586Placed blocks
minecraft:smooth_stone× 586
Bricks4476×64 + 63
minecraft:bricks× 447
Dark Oak Planks2533×64 + 61
minecraft:dark_oak_planks× 253
Gravel2283×64 + 36
minecraft:gravel× 228
Gray Concrete1902×64 + 62
minecraft:gray_concrete× 190
White Terracotta861×64 + 22
minecraft:white_terracotta× 86
Rail5353 / 64 stack
minecraft:rail[shape=north_south]× 53
Dark Oak Log3636 / 64 stack
minecraft:dark_oak_log× 36
Spruce Planks3636 / 64 stack
minecraft:spruce_planks× 36
Stripped Dark Oak Log3030 / 64 stack
minecraft:stripped_dark_oak_log× 30
Barrel2424 / 64 stack
minecraft:barrel[facing=up]× 24
Glass2424 / 64 stack
minecraft:glass× 24
White Concrete2222 / 64 stack
minecraft:white_concrete× 22
Yellow Concrete88 / 64 stack
minecraft:yellow_concrete× 8
Stone Brick Stairs44 / 64 stack
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]× 4
Spruce Slab22 / 64 stack
minecraft:spruce_slab[type=bottom]× 2
Crafting Table11 / 64 stack
minecraft:crafting_table× 1
Layer overview · 12 of 18 occupied layers

Y is relative to the schematic. These are sampled material counts, not a spatial placement map. Use the 3D Playground for positions.

  1. Y=0: 1431 placed blocks · Stone 859, Gravel 228, Gray Concrete 190, Dark Oak Planks 90
  2. Y=1: 667 placed blocks · Stone Bricks 592, Rail 53, White Terracotta 16, Spruce Slab 2
  3. Y=2: 611 placed blocks · Smooth Stone 584, White Terracotta 13, Yellow Concrete 8, Glass 3
  4. Y=3: 85 placed blocks · Bricks 49, White Terracotta 17, Barrel 12, Dark Oak Log 4
  5. Y=4: 85 placed blocks · Bricks 49, White Terracotta 20, Barrel 12, Dark Oak Log 4
  6. Y=5: 73 placed blocks · Bricks 49, White Terracotta 20, Dark Oak Log 4
  7. Y=6: 112 placed blocks · Dark Oak Planks 56, Bricks 52, Dark Oak Log 4
  8. Y=7: 56 placed blocks · Bricks 43, Glass 9, Dark Oak Log 4
  9. Y=8: 96 placed blocks · Bricks 41, Stripped Dark Oak Log 30, Dark Oak Log 16, Glass 9
  10. Y=9: 187 placed blocks · Dark Oak Planks 105, Bricks 82
  11. Y=10: 82 placed blocks · Bricks 82
  12. Y=11: 462 placed blocks · Deepslate Tiles 462

6 additional occupied layers are omitted from this lightweight overview.

Browse all builds

Railway Freight Transfer Depot — Minecraft Build Blueprint — MinePilot